
LanLiner: Reconciliation
LanLiner: Reconciliation
[Submission for "Kenney Jam 2024"]
| Key | Description |
|---|---|
| W/A/D or Arrow-Keys | Switch Lane / Choose Splitter-Path |
When you shoot at an enemy in your favorite FPS, data-packets embark on a grand journey through the networks of your provider. Milliseconds decide the difference between a hit and miss, a win and a loss. This highly honorable duty of a common data-packet is what we all rely on daily, for our smooth gaming experiences...
LanLiner: Reconciliation is a top-down lane-based arcade mini racing game with randomly procedurally generated branching paths.
You control a diligent data-packet carrying the crucial and game-outcome defining information of having shot first. Race the adversarial data-packet of your player’s enemy to the game server through an ethernet cable. Make quick-witted decisions, switching to parallel lanes for catching low resistance patches, avoid splitter-dead-ends and things slowing you down.
Special Thanks to our guest feature near_beats for the OST and sound effect picking:
https://www.youtube.com/@near_beats
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux, Android |
| Authors | Q1 Studios, EpicOrganicCucumber, Seal |
| Genre | Racing |
| Made with | Godot |
| Tags | 2D, Arcade, Asset Pack, Godot, Pixel Art, Singleplayer |
| Code license | GNU General Public License v2.0 (GPL) |
Download
Development log
- Maintenance release - Oct 19 202595 days ago
- New version released - Oct 3rd 2024Oct 03, 2024




Leave a comment
Log in with itch.io to leave a comment.